[1]魏钦刚,王 骄,徐心和,等.中国象棋计算机博弈开局库研究与设计[J].智能系统学报,2007,2(01):85-89.
 WEI Qin gang,WANG Jiao,XU Xin he,et al.A study and design of openingbook of computer Chinese C h ess[J].CAAI Transactions on Intelligent Systems,2007,2(01):85-89.
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中国象棋计算机博弈开局库研究与设计(/HTML)
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《智能系统学报》[ISSN:1673-4785/CN:23-1538/TP]

卷:
第2卷
期数:
2007年01期
页码:
85-89
栏目:
出版日期:
2007-02-25

文章信息/Info

Title:
A study and design of openingbook of computer Chinese C h ess
文章编号:
1673-4785(2007)01-0085-05
作者:
魏钦刚王  骄徐心和南晓斐
东北大学人工智能与机器人研究所,辽宁沈阳    110004
Author(s):
WEI Qingang WANG Jiao XU Xinhe NAN Xiaofei
Institute of Artificial Intelligence and Robotics, Northeastern University, Shen yang 110004, China
关键词:
计算机博弈开局库统计开局库理想开局库
Keywords:
Cmputer Cchess gameopeningbookstatistical openingbookdesired openingboo k
分类号:
TP18
文献标志码:
A
摘要:
开局库是一种为了增强计算机的博弈水平而必不可少的辅助手段,开局阶段的着法采用查询数据库的方式生成,从而避免耗时的搜索、评估和出现战略性错误.研究了中国象棋机器博弈系统中应用开局库的一些技术问题.介绍了开局库的计算机自动生成方法,对统计开局库作了详细的探讨和论述,提出了理想开局库的设计思想以及开局库评估系统的必要性.
Abstract:
The openingbook is a necessary assistant method for improving the gam e performance and avoiding expensive search and evaluation functions, and some t actic mistakes in the beginning period. In this paper, some relative technologie s about openingbook in Chinese computer chess game system are discussed. First, the method of automatically creating an openingbook are introduced. The n , the design and implementation of statistical openingbook is discussed in deta i ls. At last, the idea of designing the desired openingbook and the necessity o f evaluation system to openingbook are put forward. 

参考文献/References:

[1]黄少龙.象棋开局战术精华[M].上海:华南理工大学出版社,2002. 
[2]黄少龙.象棋开局[M].成都:蜀蓉棋艺出版社,2002. 
[3]THOMAS R. Lincke, Strategies for the automatic construction of opening boo ks[A].Computer and Games:Second International Conference[C].Hamamutsu,Japan, 2000. 
[4] KARAPETYAN A, RICHARD J. Lorentz, generating an opening book for amazons[ A]. 4th Internatinal Conference on Computers and Game[C].Ram atGam,Israel,2004.
[5]MICHAEL B. Toward opening book learning[M]. USA,NEC research Institute,2 001.
[6]王小春.PC游戏编程[M].重庆:重庆大学出版社, 2002.
[7]徐心和,王 骄.中国象棋计算机博弈关键技术分析[J].小型微型计算机系统,2006,27(6):961-969.
 XU Xinhe, WANG Jiao. Key technologies analysis of Chinese Chess computer game [ J]. MiniMicro Systems. 2006,27(6):961-969.
[8] 国际象棋Crafty引擎说明文档[EB/OL]. ftp://ftp.cis.uab.edu/pub/hyat t/.2006-07-10.

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备注/Memo

备注/Memo:
收稿日期:2006-08-21.
作者简介:
魏钦刚,男,1984生,主要研究方向为中国象棋计算机博弈开局库的研究. E-mail:weiqingang.gang@163.com.
王骄,男,1978年生,博士研究生,主要研究方向为人工智能与机器博弈.
徐心和,男,1940年生,教授,博士生导师,主要研究方向为控制理论与应用、系统仿真、智能机器人、机器博弈等.
更新日期/Last Update: 2009-05-05