[1]WANG Yajie,QIU Hongkun,WU Yanyan,et al.Research and development of computer games[J].CAAI Transactions on Intelligent Systems,2016,11(6):788-798.[doi:10.11992/tis.201609006]
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CAAI Transactions on Intelligent Systems[ISSN 1673-4785/CN 23-1538/TP] Volume:
11
Number of periods:
2016 6
Page number:
788-798
Column:
综述
Public date:
2017-01-20
- Title:
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Research and development of computer games
- Author(s):
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WANG Yajie; QIU Hongkun; WU Yanyan; LI Fei; YANG Zhoufeng
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Engineering Training Center, Shenyang Aerospace University, Shenyang 110136, China
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- Keywords:
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artificial intelligence; computer game; Monte Carlo tree search; neural networks; genetic algorithm; deep learning
- CLC:
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TP391
- DOI:
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10.11992/tis.201609006
- Abstract:
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Computer gaming is one of the most important and challenging research directions in the field of Artificial Intelligence (AI). First, this paper reviewed the development of computer games, and the competitions in China and abroad. All types of competitions provide a platform of technical verification and academic communication for the development of computer game technology. Second, the computer game system was introduced, which includes the game platform, the game tree search, the situation evaluation, the move generation, the machine learning and other technologies. The principles and features of the typically used algorithms were stated, such as the Minimax searching algorithm, the pruning searching algorithm, the Monte Carlo searching algorithm, and so on. The situation evaluation method and many optimization algorithms were also analyzed, among which, parallel computing, the genetic algorithm and the deep learning algorithm, based on a neural network, were effective methods to promote machine intelligence. Finally, the challenges of computer games were analyzed, and the development and future trends were proposed.