[1]卞玉龙,刘箴.一种虚拟人追逐过程中的情绪博弈模型[J].智能系统学报,2012,7(4):358-364.
BIAN Yulong,LIU Zhen.A model of emotion game for chasing between virtual humans[J].CAAI Transactions on Intelligent Systems,2012,7(4):358-364.
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《智能系统学报》[ISSN 1673-4785/CN 23-1538/TP] 卷:
7
期数:
2012年第4期
页码:
358-364
栏目:
学术论文—人工智能基础
出版日期:
2012-08-25
- Title:
-
A model of emotion game for chasing between virtual humans
- 文章编号:
-
1673-4785(2012)04-0358-07
- 作者:
-
卞玉龙,刘箴
-
宁波大学 信息科学与工程学院,浙江 宁波 315211
- Author(s):
-
BIAN Yulong, LIU Zhen
-
Faculty of Information Science and Technology, Ningbo University, Ningbo 315211, China
-
- 关键词:
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虚拟人; 追逐行为; 情绪; 决策; 情绪博弈
- Keywords:
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virtual human; chasing behavior; emotion; decisionmaking; emotion game
- 分类号:
-
TP391.1
- 文献标志码:
-
A
- 摘要:
-
追逐行为在人类社会生活中十分常见,模拟追逐过程中的情绪变化,有助于揭示情绪和运动的关系.在借鉴博弈论的基础上,研究了虚拟人围绕障碍物追逐的情绪博弈模型,依据追逐的剧情,拟定了虚拟人的情绪强度公式,定量描述了虚拟人的速度和体力的变化,提出了追逐过程中虚拟人情绪博弈策略.采用OpenSceneGraph 图形库实现了虚拟人追逐动画,实验结果表明,该模型能很好地模拟追逐中虚拟人情绪的变化规律.
- Abstract:
-
Chasing behavior is very common in human social life, and simulation of the emotion variation in a chasing process is helpful to reveal the relationship between emotion and motion. An emotion game model for chasing between virtual human around obstacles was studied on the basis of game theory. The formulas of the emotion intensities were constructed by a chasing story, and the variation of a virtual human’s speed and energy were quantitatively described. The emotion game strategy for a chasing process was presented. The chasing behavior animation of a virtual human was realized in an OpenSceneGraph graphic library. The experimental results show that the model can closely simulate the variation of emotion in a chasing process.
备注/Memo
收稿日期: 2011-12-08.
网络出版日期:2012-07-12.
基金项目:浙江省公益性技术应用研究资助项目(2011CZ3027);宁波市自然科学基金资助项目(2012A610002).
通信作者:刘箴.
E-mail:liuzhen@nbu.edu.cn.
作者简介:卞玉龙, 男,1986年生, 硕士研究生, 主要研究方向为计算机图形学.
刘箴,男,1965年生,研究员,博士生导师. 主要研究方向为计算机图形学、虚拟现实、情感计算等.曾经主持和参加国家自然科学基金项目、“863”计划项目和国家重大基础前期专项课题以及省部级科研项目
更新日期/Last Update:
2012-09-26